Installation:
	1.	Extract the Folder into: Documents\My Games\Sid Meier's Civilization VI\Mods\
	2.	The mod should show up in "Additional Content" in the Main Menu.

All the Changes:
	Trade Overview:
		1.	Remembers the last tab opened
		2.	Available Routes shows all possible routes, even if the trade unit is not present in the origin city
		3.	Clicking on a route where a free trade unit is not present in the origin city take you to a free trade unit, and opens the change city tab. This feature cycles through free trade units.
		4.	Trade Routes are no longer grouped by civilizations.
		5.	Route entries background is tinted based on the destination city's owner.
		6.	Yields are aligned making it easier to compare them.
		7.	You can sort trade routes by: Food, Production, Gold, Science, Culture, Faith, and Distance
		8.	You can filter trade routes by: My Cities, Other Major Civs, City States, City States with trade quest, EACH_CIVILIZATION_YOU_MET
		9.	Tourism and Visibility bonus is now on each trade route.
		10.	Origin city and destination city yield are shown on the same screen.
		11.	City States with Trade Quest have an icon showing they have that quest.

	Trade Route Chooser
		1.	Yields are aligned
		2.	Added sort options for Food, Production, Gold, Science, Culture, Faith, and Distance
		3.	Added filters: Other Major Civs, City States with Trade Quest.
		4.	The yield value text is colored according to their yield.

	Change Origin City Screen
		1.	Added a confirm button, so that when the screen is opened from Trade Overview, it auto selects the new origin city.
		2.	Fixed bug where the teleport city lens remained active even after performing the operation.